Monday, April 22, 2013

Final Magazine Spreads





My main attributes for these spreads were fun, young, playful, and nostalgic. To embody these I wanted to have a lot of bright full bleed photography. I used my type to show those contrasting sides of the vintage with the script type and a fun rounded type for pull out quotes. I also established a consistant hang-line on the reading text to emphasize that fun, different aspect. 

Annotation Styles for Communication Model



I think the above is the annotation direction I am going to go with for my website, the diagonals emphasize the annotations just enough from the background to pull it out, but they're not too separate  Maybe in a rollover state they would expand, and possibly turn horizontal. 



Friday, April 19, 2013

Sugar Coated: Final Gumball Identity

Gumballs embody all the qualities of vintage elegance, fun, nostalgia and joy. Who doesn’t love the thrill of receiving a gumball, to experience that joy and nostalgia of receiving a perfect sphere of candy coated gum? Gumball machines are now part of the everyday experience, and can be a small tradition when visiting specific places. The gumball machine is a classic symbol of youth and enjoyment.

The humble gumball machine was invented around 1907, and was officially patented in 1923. The original price to purchase a gumball used to be one cent, but the standard is now a quarter. The machines have been located in all sorts of locations, but originated in dug stores and slowly expanded. Current day gumball machines often have an entertainment factor of how you receive the gum, but the vintage machines only transformed small change into gum, creating a more intimate moment with the buyer.












Wednesday, April 17, 2013

Communication Model

Going into this project I wanted to create more of a hierarchy of elements in a communication model because I felt like i didn't see much of that in the other models, it seemed that everything was on the same level. While emphasis might seem to place more in importance on the top pyramid, the 3D model's tactility allows the viewer to flip the it around to both sides. 

For this model the main emphasis is on the communicators. the send and receiver are broken down into how they function. I mostly drew from the Berlo model of communication because of his breakdown and analysis of the pieces of communication into smaller parts, but unlike Berlo I thought the communicators were more important piece because there would be no messages of process with out them. After the communicators, channels are the second in hierarchy in this model. There is a small beak down of the different types of channels below. 


Sender: the initial communicator that forms and distributes the message. Every sender has different reasosn and ways of approaching a message, some facets include their: Objective, Intended Audience, Credibility, and Content


Reciever: the communicator that receives and interprets the message, they can also communicate by sending feedback to the initial sender/communicator. Every reciever is unique, but several core facets of an audience are: Age , Social status, Audience size, Culture


Noise: information that in un-nessary and complicates the message, can be seen as the air around

Message: the information that is being communicated by the sender and arrives to the receiver

Context: the situation in which the communication is taking place, can change meaning

Channel: the way in which the message is sent or communicated for example, Visual (type/image), Verbal, Tactile  and Digital


Friday, April 12, 2013

Vintage Candy: Spread Process


These are two beginning ideas for a magazine article about the revival of vintage candy in todays economy. The attributes that I am trying to embody are fun, vintage, nostalgic, and joy. The first set ended being a bit more fun with text pushing out of images, and a little infograph. For the second set I was trying to be a bit more traditional with the layout, but I think it ends us feeling stagnant, and not as fun. I found the 3 column grid (second set) harder to work with because I felt like it had less flexibility, and the columns feel very wide to me.





Wednesday, April 10, 2013

Final Lecture Poster

After a boat load of iterations this is the final result for my lecture poster for this poster. My main underlying concept for this poster is having the imagery of a doorknob because Barbara recently went back to school for a degree in interactive design, show I wanted to show an image from Vanderslice of something people intact with. I also wanted the image to be close and intimate because of her design sensibly I discovered, especially from her re-design of Martha Stewart Living Magazine. Then I layered it with bold type because she is know for using it in her book cover design.

Overall I think the process for this poster was really interesting, and I am glad to have learned more about Barbara deWilde. Her designs will definitely influence me in the future.












Gumball!














Wednesday, April 3, 2013

Website update

I was having trouble uploading my html, I'll try having my site up asap. I'm currently not happy with my website, it's not where it should be. I think I'll be doing a complete overhaul of the design this weekend.

Bubblelicous: Gumball Machine Identity

Who doesn’t love the thrill of purchasing a gumball, to experience that joy and nostalgia of receiving a perfect sphere of candy coated gum? Gumball machines are now part of the everyday experience, and can be a small tradition when visiting specific places. The gumball machine is a classic symbol of youth and enjoyment. 
The humble gumball machine was invented around 1907, and was officially patented in 1923. The original price to purchase a gumball used to be one cent, but the standard is now a quarter. The machines have been located in all sorts of locations, but originated in dug stores and slowly expanded. Current day gumball machines often have an entertainment factor of how you receive the gum, but the vintage machines only transformed small change into gum, creating a more intimate moment with the buyer.

Assets: Vintage, Playful, Nostalgic, Joy








The illustration is in progress right now, its a drawing of a cat with it's paws in the glass portion of the jar like it is trying to get a gold fish...